Game Development

In adition to academic research, I work with other collegues in my lab to produce small independant games on multiple platforms. Here you can find out about my main game projects, both completed and works in progress.


Plight of the Pirates

Plight of the Pirates

The Adventure of Zombie Island

Plight of the Pirates began as a challenge for myself and two others, set by ourselves, to create a playable PC game from scratch in no longer than 48 hours. The challenge, dubbed a ‘Game Jam’ was a sucess and we produced a fun, never-ending, top-down shooter. Since the Game Jam, we’ve continued to work on PotP to flesh it out into a full featured, complete game. Find out more here.